- The often unreadable cursive world titles are my fault. I'd worked them up
in case we could stick them on the map screens, but those screens' graphics are
compressed, so we can't change those without hacks beyond the scope of our
abilities. (Even Gideon's.) But people on the team seemed to like the cursive
deals, so we ended up using them on the save screen and when you exit the Tree.
But some have said they're hard to read...ah well.
- In the original Japanese version, both items and forms had descriptions
alongside their names. There was no space to feasibly include the
descriptions, so we had to cut those, but I could knock off quick translations
of those if anyone likes.
Они не смогли сломать сжатие для названий карт земель, поэтому они остались на японском.